﻿using System;
using System.Web;
using System.Web.Services;
using System.Web.Services.Protocols;
using System.ComponentModel;
using System.Collections.Generic;

namespace Dungeons_and_Dragons
{
    public class Skill
    {
        private int? _id;

        public int? Id
        {
            get { return _id; }
            set { _id = value; }
        }
        private string _name;

        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }
        private int? _abilityId;

        public int? AbilityId
        {
            get { return _abilityId; }
            set { _abilityId = value; }
        }
        private List<string> _descriptions;

        public List<string> Descriptions
        {
            get { return _descriptions; }
            set { _descriptions = value; }
        }
        private bool? _isTrained;

        public bool? IsTrained
        {
            get { return _isTrained; }
            set { _isTrained = value; }
        }
        private int? _skillId;

        public int? SkillId
        {
            get { return _skillId; }
            set { _skillId = value; }
        }
        private int? _abilityMod;

        public int? AbilityMod
        {
            get { return _abilityMod; }
            set { _abilityMod = value; }
        }
        private int? _miscBonus;

        public int? MiscBonus
        {
            get { return _miscBonus; }
            set { _miscBonus = value; }
        }
        private int? _bonus;

        public int? Bonus
        {
            get { return _bonus; }
            set { _bonus = value; }
        }
    }
}
